Scout Rider 2★
Cavalry flanker
Stats
- Summon Odds:
- 20%
- HP:
- ~200 (est.)
- Damage:
- ~20 per charge (est.)
- Speed:
- Highest among banner units (est.)
- Range:
- Melee
- Special:
- Fast flanker with high rush damage; the most common non-starter pull on the banner
Evolution
Scout Rider → Cavalryman (Lv 20) → Lancer (Lv 20)
Strengths
- Most common banner pull at 20% — duplicates auto-merge into free Ascension levels
- Full evolution path: Scout Rider → Cavalryman → Lancer (3★ ceiling)
- Fastest map movement in the game — reaches the undefended second point while armies grind at the first
- Rush damage breaks stragglers and out-of-position ranged units
Weaknesses
- Fragile head-on — a Held Spearman or Pikeman stops the charge
- Cannot hold a capture point alone; needs the shield line to do that
- Stats are community estimates — the in-game card numbers are not widely recorded yet
- Flanks only work when the defense is committed — a wasted flank helps no one
Best For
Every stage of the game: day-one flanks, mid-game Cavalryman, endgame Lancer. The best unit-to-grind ratio on the whole banner
Last updated: September 19, 2026